Players must destroy all vehicles and kill all enemies in the base to begin capturing the flag. The MG3's description in the Weapons & Gadgets menu does not fit into the description box.Onslaught mode puts four players against a set amount of enemies and often vehicles per flag.This has been corrected as of the PS3/Xbox 360 1.04 Client patch. Despite the in-game stats once stating that the MG3 SA had identical stats to the MG36, its performance was perfectly identical to that of the regular MG3.However, the same does not apply to Battlefield: Bad Company 2 as helicopters, except for the UAV-1 and Vietnam's UH-1 Iroquois, are armored against everything but. 50 cals in the area, the former firing more rounds to hit and the latter doing more damage. Since Light Machine Guns can damage helicopters in Battlefield: Bad Company, both the MG3 and the M60 are very effective at shooting them down if there are no AA guns or.Standard Sniper Scope ( Desert Ballistic Scope).The 4X Scope can be used in a similar fashion, though the increased zoom can seem to accentuate the MG3's already high recoil, making its use require burst fire for long range. The Red Dot can greatly help in pin-point shooting, especially for longer ranges. The MG3 can mount a Red Dot Sight or a 4X Rifle Scope, which may not be necessary as the iron sights aren't very obtrusive. Although the MG3 still cannot be used reliably for such things as tactical long-range headshots, its on-target accuracy in 6+ round bursts is nearly unmatched. For longer range shooting, it is advisable to fire in controlled bursts, to compensate for the weapon's recoil. Using the MG3 while immobile and crouched proves most effective, minimizing recoil and deviation. Due to its low damage, Magnum Ammunition has the small effect of lowering needed body shots by two hits, making it need a minimum of eight shots instead of ten. Players can use Marksman Training to reduce the effects of spread. However, as with other light machine guns, the weapon's spread is very large and can increase quickly, making it mostly inaccurate with hip-fire, especially when put into perspective with comparable assault rifles or submachine guns. The MG3 can be a very capable weapon, though the combination of high recoil and low damage can make it difficult to use, though its high rate of fire and large capacity compensate for its weak points, making it most effective in close quarters. It holds 100 rounds and fires at 1,000 rounds per minute (the highest infantry weapon rate of fire in-game, tied with the PP-2000 Avtomat). In multiplayer, the MG3 is the 7th and last light machine gun issued to the Medic kit requiring 57,000 points. The standard version can be found on Heart of Darkness, in the house by the first boat the player enters, on Heavy Metal, on top of a crate right before the first firefight on foot, and on High Value Target, on a crate right before entering the sewers. In the Battlefield: Bad Company 2 singleplayer campaign, the MG3 with a Red Dot Sight can be found occasionally on fallen enemies, most notably on Airborne on the second level of the plane and in the fort of Sangre Del Toro. It's a testament to the original design that after 70 years it still proves strong." With 1000 rounds per minute, the MG3 is an incredible force multiplier. "A modern version of the WWII MG42, the MG3 serves over 20 countries because of its simple design and excellent performance.
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